The Last of Us: Part 2 Scar Village Materials A

The following is a collection of some of the many materials I made while working on The Last of Us: Part 2. These are materials I created while doing the look dev for a beach in the later scar levels. A heavy blend of beach materials, sand, pebbles, seaweed, barnacles, etc. Primarily these materials are made in Substance Designer but there are a few that were sculpted in zbrush and textured in Substance Designer. While these materials were made for the Scar faction during look development, most of them were also put in the base library and can be found throughout the game. I hope you enjoy it! Rendered in Marmoset.

the two screenshots above show how I used my beach materials in conjunction with erosion decals to simulate a beach. The image on the left was polished by another team at Naughty dog. Credit to Charleen Au and Katherine McGinley

the two screenshots above show how I used my beach materials in conjunction with erosion decals to simulate a beach. The image on the left was polished by another team at Naughty dog. Credit to Charleen Au and Katherine McGinley