The following is a collection of some of the many materials I made while working on The Last of Us: Part 1. These are materials I created while doing the look dev for Tommys Dam. I did a bunch of work for Brick and Concrete on this game. Setting up several substance files to use for brick across our game. The idea was to make several types of brick that are extremely reusable. As you can see there are 3 types and a damage blend, the damaged blend is interchangeable with all types of brick. Primarily these materials are made in Substance Designer. While these materials were made for the Tommy Dam .evel, most of them were also put in the base library and can be found throughout the game. I hope you enjoy it! Rendered in Marmoset.