The following is a collection of some of the many materials I made while working on The Last of Us: Part 1. These are materials I created while doing the look dev Tommys Dam. A heavy blend of Rock, dirt, mud and organic materials, etc. Primarily these materials are Sculpted in Zbrush and textured in Substance Designer. Some of them are made completely in substance. While these materials were made for Tommys Dam during look development, most of them were also put in the base library and can be found throughout the game. I hope you enjoy it! Rendered in Marmoset.