The Last of Us: Part 2 Aquarium Giftshop & Behind the Scenes

The following is a collection of images of my work on The Last of Us: Part 2. This is the Seattle Aquarium Gift shop and behind the scenes "guts" of an Aquarium. Here you can see the overgrown giftshop as well as some of the inner workings that keep an aquarium running! Alongside my modeler, Anthony Vaccaro we took this level from early blockout stage to completion. I was the texture artist for all of the Aquarium. Including multiple times, you come back to this level while playing the campaign. The work I did consisted of texturing, creating shaders, all blend work and application of the shaders, uv’ing, And additional modeling work. As well as creating variation for the different seasons that you run into while playing. As always video games are a team effort, a lot of textures and assets are from throughout the game. Thank you to the various other artists on the Naughty Dog team!
-Environment Art/Layout Design: Anthony Vaccaro
-Environment Textures/Materials: Jared Sobotta
-Lighting artist: Bethany Lo, Mark Shoaf, Boon Cotter, Huan Tran (Various others)
-FX: MJ Whiting, Miles Maxwell (various)
A very special thanks to Steven Tang, Hawar Doghramachi, Vincent Marxen, and the rest of the programming team who I worked closely with on all the glass!