Uncharted: LL Train Jumps

The following is a collection of images of my work from Uncharted: Lost Legacy. I was the texture artist for much of the Train Sequence in the end of the game. The work I did consisted of Texturing , Creating shaders, all blend work and application of the shaders, uv’ing, And additional modeling work. We took this level from early blackout stage all the way to completion. As always games are a team effort, a lot of textures and assets are from throughout the game. and various of the fantastic artists at Naughty Dog can be credited on these levels

Environment artist: Jose Vega and Andrew Watkins for all of the beautiful wides
Texture artist: Jared Sobotta and Ryan Schake
Lighting artist: Steve Cummings
Design: Nicholas Lance
Concept: Aaron Limonick (Various others)
Additional Texturing: Ryan Schake, Genesis Prado
A very special thanks to our wonderful Foreground team that made it all happen as well!

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